Category: Design

Designing & Prototyping: Turning Ideas Into Reality at @PANMA Deck

Here’s the presentation deck from the November PANMA event in Philadelphia.

Whether you are creating a new project, developing a app or launching a new website, join us to learn about the latest strategies in brainstorming and prototyping. During this session we will highlight specific tools, techniques and workflows to help you kick-off any project the right way. Learn how to communicate a concept, beginning with low-fidelity prototypes, gather user feedback and translate into high-fidelity prototypes BEFORE you start development. So bring your pens, crayons, markers and paper to get your ideas out of your head and make them a reality!

What you’ll learn:

  • How to get started, the tools, techniques and applying prototyping to your process
  • Techniques for paper, web and app based prototyping
  • New web based apps to accelerate the process
  • Collect feedback, review and prioritize next steps
  • Mobile based apps and tools for quick prototyping
  • Dozens of resources and tools to get started

How HTML5 Is Changing Today’s eLearning #DevLearn14

There’s a great deal of buzz in our industry about HTML5. Chances are that the development tool you’re using to create eLearning can output to HTML5, but most instructional designers are not sure why that feature is important. HTML5 is also a subject that, for many, is clouded in confusion, with learning professionals often unable to translate the technical discussion into understanding of what the technology makes possible.

Training 2014: Designing for Mobile Learning Devices #trg14

View & download a copy of presentation for 2/3/14 at Training 2014 in San Diego.

This presentation will provide you with the foundation you need to get started in mobile design and development. You’ll learn best practices for designing for mobile and what challenges you may face in platforms, smartphones vs. tablets vs. next generation touch devices. Floro will discuss and provide techniques for designing mobile apps that work, from sketching to wireframing to prototyping and launching a course, web app or mobile app. You’ll learn what tools you can use to help visualize concepts and how to prototype quickly without breaking the bank.

Join me on 6/4 for a free educational webinar on Thinking Mobile Learning First

Whether you are developing a new course, selecting a new LMS or thinking about developing a mobile app you’ll need to understand what’s involved in designing and delivering content on mobile devices from smartphones to tablets to hybrids, this webinar will provide a overview of what you need to define, how to sketch out concepts, prototyping and testing your ideas and then how to deliver. You’ll learn about apps vs web apps and understand which works best.

The webinar topics cover:

    Understanding Mobile technology and how to take advantage of it
    Analyzing your audience and how they are accessing your content
    3 Major types of Apps, how you can use them in learning and looking beyond them
    Prototyping tips and techniques from paper to functional prototypes
    Several App and Course examples under the microscope

Register:
http://www.trainingmagnetwork.com/welcome/nick_floro_jun4

Interface Quirks – Why do we need to confirm a action after I clicked the original?

Trying to unsubscribe from a email, clicking in the unsubscribe button opens a browser window where you need to enter your email and click Yes, unsubscribe me even after you clicked the original button. Do they think we changed our mind in the 2 seconds it takes to open the window. I would prefer the option to resubscribe, rather than wasting my time or trying to deter the action.

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