Here’s the presentation deck from the November PANMA event in Philadelphia.
Whether you are creating a new project, developing a app or launching a new website, join us to learn about the latest strategies in brainstorming and prototyping. During this session we will highlight specific tools, techniques and workflows to help you kick-off any project the right way. Learn how to communicate a concept, beginning with low-fidelity prototypes, gather user feedback and translate into high-fidelity prototypes BEFORE you start development. So bring your pens, crayons, markers and paper to get your ideas out of your head and make them a reality!
What you’ll learn:
- How to get started, the tools, techniques and applying prototyping to your process
- Techniques for paper, web and app based prototyping
- New web based apps to accelerate the process
- Collect feedback, review and prioritize next steps
- Mobile based apps and tools for quick prototyping
- Dozens of resources and tools to get started
What did you notice about it?
How did it make you feel?
What did they use for audio?
What about the graphics?
Lots to think about and get inspired by…
This one is from 2014 WWDC called Perspective, interesting effect and message.
In this workshop you will learn the latest strategies, techniques, and best practices for using audio and video in your learning programs. You will discover how to plan your media using storyboards, discuss the importance of selecting and preparing the talent that will be featured in a video, explore how to create a video or audio file, and how to edit and prepare the source file to ensure it is the highest quality while still being accessible to your audience. You’ll examine techniques and interactivity that you can add to video and learn about the latest standards. You will explore the various low-cost hardware and software that is needed to create your own in-house studio for under $1,500.
Learn more at goo.gl/83VN5Y.
View & download a copy of presentation for 2/3/14 at Training 2014 in San Diego.
This presentation will provide you with the foundation you need to get started in mobile design and development. You’ll learn best practices for designing for mobile and what challenges you may face in platforms, smartphones vs. tablets vs. next generation touch devices. Floro will discuss and provide techniques for designing mobile apps that work, from sketching to wireframing to prototyping and launching a course, web app or mobile app. You’ll learn what tools you can use to help visualize concepts and how to prototype quickly without breaking the bank.
Watch the full video: