Download a copy of the presentation from Training Magazine Conference on 2/25/19.
View & Download Presentation: A Guide to Designing and Launching Amazing Learning Experiences #ATDTK19
View & Download the presentation from Friday, Feb 8,
Designing amazing learning experiences for your learners is critical to the success of how they engage, focus on the task at hand, and utilize content, tools, and apps. This session will break down what’s important in designing great experiences and provide you with the resources you need to get started and inspired, from mobile to desktop and beyond. We’ll discuss design strategies, what works and what doesn’t, and how to plan and prototype. You’ll get to see demonstrations of several great examples. Come away with more than 10 resources for building inspiration and taking you, your learning experiences, and your organization to the next level.
– Apply a simple process to define and kickstart your next learning project.
– Use design tips and techniques to enhance your learning experience.
– Discover resources, tools, and practical examples that can be applied to your next project.
View & Download the deck from the presentation on Thursday, Feb 7, 2019.
Are you looking for amazing ways to use your mobile device to create content? In this session, you will learn how to use your phone or tablet to brainstorm, sketch, take notes, collaborate, create audio- and video-based media, and animate using several mind-blowing apps. You’ll leave the session feeling inspired and have the practical information to apply one or more apps when you get back on the job.
– Explore several apps to enhance creativity on your mobile device.
– Discover several free and inexpensive apps to improve brainstorming, productivity, and collaboration.
– Apply these apps immediately on your next project.
Apple release a new Pixar inspired video this week to connect with the creative community about putting yourself out there and sharing what you do.
Take a peak behind the scenes and learned about how they created the video.
The majority of video and audio content delivered on the web has transitioned to HTML5 over the past 2 years. The compression process has gotten simpler as long as you take into account, remembering to compress your content and following a couple of simple guidelines. In order to deliver optimal content across devices we have two simple ingredients:
- Downsample the audio from stereo to mono
- Switch from 44khz to 22khz
- Use the MP3 codec at 64 kbit/s for the bit rate
When authoring content, whether you are using a tool or building in html you want to create a workflow to insure you will be able to easily update, edit and swap out audio or video assets based on your needs. Selecting a workflow where assets are external and named for understanding a week, month or year after you have launched your project will help to insure you can quickly identify and update assets as needed.
Tools to Check Out
There are dozens of tools that can be used for audio and video compression, here’s a short list of what I use daily:
Handbrake.fr – a free opensource video transcoder for
Check out and learn what inspired Susan Kare’s original mac icons. Remember they fit on a disk.
One of my favorite parts of eLearning Guild events is DemoFest. During Learning Solutions last week, it provided an opportunity to look, learn, share and hear what worked, what didn’t and how a project evolves from concept to launch. There were over 50 tables to visit, and you learn about this year’s favorites on a complimentary Best of DemoFest Webinar on Thursday, April 12 at 10:00 AM PT.
We’ll be presenting our project which won an award for Best Social Collaboration Solution for Community Dashboard for C-Suite Idea Exchange.
Register below to learn about the award-winning projects in several categories and get some great ideas to apply to your work!
Watch the Recording at https://www.elearningguild.com/olfarchives/1586/best-of-learning-solutions-demofest-2018/
Whether you are experimenting with an idea, developing a new interactive experience you can now utilize Google’s Poly in your app or while using TiltBrush to pull together an idea quickly, storyboard a concept or just play around. Learn more at Google’s developer site or watch the quick video for a quick overview of how developers are using it.
Most games today, focus on telling a story, providing a puzzle or provide you with a challenge. As you advance, you can level up, saving your progress or restarting from the last point. This new game by Bennett Foddy offers the complete opposite where he provides impossible gameplay and forces you to lose everything and start over. Good, bad, or just something you need to try because it is just different. Why not?
We moved to Zoom last month and loving it. I work with several teams every day brainstorming, reviewing, and focusing on creating new experiences for our audiences. We had been a Webex house for several years and during a recent visit to San Francisco last month saw a billboard with Zoom.US on it and decided to check it out. Wow, it is powerful, what I love in the first couple weeks:
- Using an iPad Pro in a meeting with an Apple Pencil to quickly communicate, highlight, sketch or visualize a concept while someone is sharing their screen. Great for quick feedback and communication. Previously, would have to switch presenters, files or take a picture we can now focus on the creative side. (Quick video highlight below demonstrates remote view, while I am drawing on an iPad, viewers can see the highlights, and we can brainstorm the user experience.)
- Recording can be automatically saved to your desktop or the cloud and shared immediately.
- Quick visual feedback with icons or via chat.
- No problem sharing an invite and having first-time users view in their browser or quickly install and video chat with no roadblocks to date (using with several users around the world.)